Wind-Up Football

Client : Soma Games LLC
Contract Length : July 2012, Approximately 30hrs
Role : GUI / Systems Programmer
Tools : Unity 3D, NGUI, C#
Platform : IOS, Intel Ultrabook Touch

Wind-Up Football was a collaboration with Soma Games. I was in charge of scripting all the logic for the graphic user interface,
as well as using Unity’s PlayerPref object to setup serialization for managing the games item system. I left this project early on
as I was offered a Lead position working with Salt Shaker Games, but not before setting up most of the frame work for what would be
used to complete the systems functionality.

You can buy the game for the iPad Here

John Deere Augmented Reality App

Client : Catchfire Media
Contract Length : July 2012, Approximately 30hrs
Role : Programmer
Tools : Vuforia, Unity 3D, C#
Platform : Android

This android app allowed for a 3d model to be displayed on the touch devices screen, when the camera was pointed at a specific image.
In this case the John Deere 500J. Users could then interact with the model, rotating and viewing the 3D model over-laid on the image.
Various portions of the model could be selected and information about the tractor was displayed.
This was a fun project and I hope to get a chance to work with Vuforia and Augmented Reality tech in the future.